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Moving to Origin in AutoCAD

June 23, 2009

This is something that drives me nuts every time I try to do it. Our AutoCAD guy is kind enough to show me the solution every time I hit it (because my memory is so fantastic), but I figured that THIS time I’ll blog it so I can look it up next time I forget.

If you have something that you are trying to move to (0,0), you would THINK you just have to select it, type ‘M’ for move, hit space, and enter ’0′, comma, ’0′, enter.

Bizarrely enough, it doesn’t, and I’ve even seen experienced AutoCAD dudes stumped by it. The answer is simple: turn off Dynamic Input, either by clicking on the ‘DYN’ slot in the status bar, or in the drafting options.
Alternatively, change the dynamic input options for coordinates: in AutoCAD LT 2007, this is in
Tools | Drafting Settings | Dynamic Input | Pointer Input Settings | Format: Absolute coordinates.

Whoosh!

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9 Comments
  1. Jonasvh permalink

    Many thanks

  2. Rob permalink

    Thanks man… this was driving me NUTS for a long time !

  3. adam permalink

    Do you know how to do the same thing in 2002lt? Both options you mentioned dont exist in 2002.

    • soundripple permalink

      I don’t think 2002 has Dynamic Input – from what I’ve read it was introduced in AutoCAD 2006. Beyond that, if moving to the origin doesn’t work in 2002 then I can’t help you, sorry!

  4. That’s because the coordinates you’re entering are relative to your selection. If you want to move relative to origin, just enter the number sign (#) before your coordinates. For example, entering #0,0,0 will place selection directly on origin and #6,0,0 will move selection 6 units right of origin, etc…

  5. Brian permalink

    Exactly. Use the pound symbol rather than turning dynamic input off and on

    • soundripple permalink

      Perfect! Shows my AutoCAD innocence – this solution is even better. Thanks guys.

  6. Thanks for the post. In AutoCAD 2008 the pound symbol (#) doesn’t work for me if placed straight ahead of the coordinates. I get a “Invalid point” message. If I type the symbol and (space) I get an “Invalid point” message, but then the (0,0) I type in immediately after gets the move to the origin. Help indicates that the # symbol temporarily sets coordinates to Absolute by changing the DYNPICOORDS variable. In any case, a permanent fix is to change the variable to (1) or right-clicking on the DYN button and then selecting “Settings” and “Pointer Input>Settings” brings up a menu were Pointer Input Settings can be set to “Relative” or “Absolute” coordinates. Absolute does the trick.

  7. Bryan permalink

    Great tip…thank you. This was making me crazy.

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